Unreal or Unity3D?

I am strongly considering to switch the project from Unity to Unreal. Since the Unreal Engine is now completely free and because I think that the PBR shaders in Unity are giving bad results, it is really likely that I make the change. Light reflection is just plain wrong and it is a known bug. I am not making that up. I know Unity plans in its road map to solve the problems I have encountered, but I think that Unreal, in this aspect, is much more mature. Unity is a great tool for beginners and to make fast prototypes. There is no question about it. But I feel like I am hitting a wall here… (more…)